Am I doing something terribly wrong? Any suggestions? Or am I meant to not finish the game? Is that what the developers want?Īt least when you succeeded in Dark Souls it was because you were being smart and patient, if you succeed here it's because you're lucky, so you're not relieved after that, you were not a good player, dice favoured you, where's the fun in that? By the way, the green quests were doable, even easy honestly, the green bosses too, now I'm stuck with unstable flesh and the cannon (easiest boss at green, now even that's a problem) and I barely killed the Swine, losing 3 people. I know many people complain about the difficulty, but maybe it was easier, so all the people who say "It's meant to be difficult" never restarted the game to see how it is NOW. I love what this game could be, I love what the developers are doing, but this is too much based on luck and it's bad game design I think, it's not hard, you're just meant to always lose. Any not crit hit by the enemy "hard-hitter" heads dealt 12+ damage, I can't heal that much damage fast and kill the flesh at the same time, my characters never dodged and the flesh sometimes did! Characters were almost all lvl 4, fully upgraded (for 3 or 4) every run. My characters were almost at full health at the beginning, at turn 4: two were dead, one at death's door, one almost at death's door. Last run today I got 5 crits out of 7 hits from the boss. I am talking about the Orange quest, the second one, I have been playing this game for a couple of months more or less, bought it already with corpses and heart attacks (leave both on), almost 50 hours, so I know a few things, but I just can't seem to win this, I lost so many characters. But for God's sake, the Unstable Flesh makes me cry. I have played difficult games, I have played Dark Souls, I have played Rayman Origins (yes, it's hard, harder than Dark Souls to be honest), I love hard games. I love/hate this game, it's unfair to the point that it's bad game design but there are so many things that I love.
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